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Head to head

Half Dead 2 vs Palia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2019 · 7 years ago
December 2023 · 3 years ago

Daily players

5 – 18
14k – 48k

Estimated players

240Up 0.2%
164.1kUp 1.0%

Available on

  • Windows
  • Windows
  • Nintendo
  • PlayStation

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

Half Dead 2Palia

Half Dead 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~282Up 18%
September 2026~240
August 2026~240Up 18%
July 2026~203—

Palia

Average monthly estimated players
MonthEstimated playersChange
October 2026~162k
September 2026~162k
August 2026~162.1kDown 0.7%
July 2026~163.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Half Dead 2
2
Palia
5.5kUp 17%

Palia currently has about 2737× as many peak concurrent Steam players as Half Dead 2 — 5,474 vs 2.

Twitch viewers

Half Dead 2
0
Palia
2kDown 75%

Half Dead 2 currently has 0 live Twitch viewers, while Palia has 2,024.

YouTube subscribers

Half Dead 2
152
Palia
64.2k

Palia currently has about 422× as many YouTube subscribers as Half Dead 2 — 64,200 vs 152.

Discord members

Half Dead 2
—
Palia
462.6kDown 0.7%

Palia currently has 462,625 Discord members; no comparable data is tracked for Half Dead 2.

Reddit members

Half Dead 2
—
Palia
172.3kUp 0.7%

Palia currently has 172,312 subreddit members; no comparable data is tracked for Half Dead 2.

How these estimates are made

Half Dead 2

Half Dead 2 is estimated to have 5 – 18 players a day. Around 56k – 140k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Palia

Palia is estimated to have 14k – 48k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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