Head to head
HackSociety vs Tom Clancy's The Division
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
HackSociety
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~53 | Down 3.6% |
| August 2026 | ~55 | |
| July 2026 | ~55 | — |
Tom Clancy's The Division
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~52.8k | Up 0.6% |
| August 2026 | ~52.5k | Up 0.2% |
| July 2026 | ~52.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- HackSociety
- 0
- Tom Clancy's The Division
- 885Up 65%
HackSociety currently has 0 peak concurrent Steam players, while Tom Clancy's The Division has 885.
Discord members
- HackSociety
- 208Down 1.9%
- Tom Clancy's The Division
- —
HackSociety currently has 208 Discord members; no comparable data is tracked for Tom Clancy's The Division.
Reddit members
- HackSociety
- —
- Tom Clancy's The Division
- 427.7kUp 0.4%
Tom Clancy's The Division currently has 427,716 subreddit members; no comparable data is tracked for HackSociety.
Twitch viewers
- HackSociety
- —
- Tom Clancy's The Division
- 39Down 32%
Tom Clancy's The Division currently has 39 live Twitch viewers; no comparable data is tracked for HackSociety.
How these estimates are made
HackSociety
HackSociety is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Tom Clancy's The Division
Tom Clancy's The Division is estimated to have 4k – 15k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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