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Head to head

Habbo vs Phantasy Star Online 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2000 · 26 years ago
July 2012 · 14 years ago

Daily players

44 – 20k
2k – 8k

Estimated players

5.1k
14.3kDown 1.2%

Available on

  • Browser
  • Android
  • iOS
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

HabboPhantasy Star Online 2

Habbo

Average monthly estimated players
MonthEstimated playersChange
September 2026~5.1kUp 0.4%
August 2026~5.1kDown 0.4%
July 2026~5.1k

Phantasy Star Online 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~14.4kUp 0.1%
August 2026~14.4kUp 14%
July 2026~12.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Habbo
12.2kUp 1.3%
Phantasy Star Online 2
69.1kUp 0.1%

Phantasy Star Online 2 currently has about 5.7× as many subreddit members as Habbo — 69,143 vs 12,185.

Twitch viewers

Habbo
215Up 481%
Phantasy Star Online 2

Habbo currently has 215 live Twitch viewers; no comparable data is tracked for Phantasy Star Online 2.

YouTube subscribers

Habbo
38.2kUp 0.3%
Phantasy Star Online 2
44.8kUp 0.2%

Phantasy Star Online 2 currently has about 1.2× as many YouTube subscribers as Habbo — 44,800 vs 38,200.

Steam concurrent players

Habbo
Phantasy Star Online 2
831Down 26%

Phantasy Star Online 2 currently has 831 peak concurrent Steam players; no comparable data is tracked for Habbo.

How these estimates are made

Habbo

Habbo is estimated to have 44 – 20k players a day. Around 17k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Phantasy Star Online 2

Phantasy Star Online 2 is estimated to have 2k – 8k players a day. Around 430k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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