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Head to head

Fractured Veil vs Habbo

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2024 · 3 years ago
August 2000 · 26 years ago

Daily players

No population data
39 – 18k

Estimated players

33
5.1kUp 0.4%

Available on

  • Windows
  • Browser
  • Android
  • iOS

Perspectives

—

Player activity

Smoothed estimated players over time.

Fractured VeilHabbo

Fractured Veil

Average monthly estimated players
MonthEstimated playersChange
November 2026~33Down 2.9%
October 2026~34
September 2026~34Up 3.0%
August 2026~33
July 2026~33—

Habbo

Average monthly estimated players
MonthEstimated playersChange
November 2026~5.1kDown 0.5%
October 2026~5.1kUp 0.7%
September 2026~5.1kUp 0.4%
August 2026~5.1kDown 0.4%
July 2026~5.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fractured Veil
0
Habbo
—

Fractured Veil currently has 0 peak concurrent Steam players; no comparable data is tracked for Habbo.

Reddit members

Fractured Veil
166
Habbo
12.5kUp 1.4%

Habbo currently has about 75× as many subreddit members as Fractured Veil — 12,458 vs 166.

Twitch viewers

Fractured Veil
—
Habbo
29Up 3.6%

Habbo currently has 29 live Twitch viewers; no comparable data is tracked for Fractured Veil.

YouTube subscribers

Fractured Veil
—
Habbo
38.2k

Habbo currently has 38,200 YouTube subscribers; no comparable data is tracked for Fractured Veil.

How these estimates are made

Fractured Veil

Fractured Veil is showing no measurable concurrent players on Steam. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Habbo

Habbo is estimated to have 39 – 18k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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