Head to head
Gun Glade vs The Cycle: Frontier
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Gun Glade
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~9 | Down 10% |
| August 2026 | ~10 | |
| July 2026 | ~10 | — |
The Cycle: Frontier
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~36.8k | Down 0.6% |
| August 2026 | ~37k | |
| July 2026 | ~37k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Gun Glade
- 0
- The Cycle: Frontier
- 1
Gun Glade currently has 0 peak concurrent Steam players, while The Cycle: Frontier has 1.
Discord members
- Gun Glade
- 32
- The Cycle: Frontier
- 106.7kDown 0.6%
The Cycle: Frontier currently has about 3335× as many Discord members as Gun Glade — 106,732 vs 32.
YouTube subscribers
- Gun Glade
- 2
- The Cycle: Frontier
- 17.3k
The Cycle: Frontier currently has about 8650× as many YouTube subscribers as Gun Glade — 17,300 vs 2.
Reddit members
- Gun Glade
- —
- The Cycle: Frontier
- 17.7k
The Cycle: Frontier currently has 17,671 subreddit members; no comparable data is tracked for Gun Glade.
Twitch viewers
- Gun Glade
- —
- The Cycle: Frontier
- 87Up 4250%
The Cycle: Frontier currently has 87 live Twitch viewers; no comparable data is tracked for Gun Glade.
How these estimates are made
Gun Glade
Gun Glade is showing no measurable concurrent players on Steam. Around 150 – 380 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Cycle: Frontier
The Cycle: Frontier is estimated to have 3 – 9 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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