Head to head
Gun Glade vs New World: Aeternum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Gun Glade
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~10 | |
| August 2026 | ~10 | |
| July 2026 | ~10 | — |
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~95.3k | Down 0.1% |
| August 2026 | ~95.4k | Down 0.5% |
| July 2026 | ~95.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Gun Glade
- 0
- New World: Aeternum
- 515Down 19%
Gun Glade currently has 0 peak concurrent Steam players, while New World: Aeternum has 515.
Discord members
- Gun Glade
- 33Up 3.1%
- New World: Aeternum
- 66.6kDown 1.7%
New World: Aeternum currently has about 2020× as many Discord members as Gun Glade — 66,644 vs 33.
YouTube subscribers
- Gun Glade
- 2
- New World: Aeternum
- 145kDown 0.7%
New World: Aeternum currently has about 72500× as many YouTube subscribers as Gun Glade — 145,000 vs 2.
Reddit members
- Gun Glade
- —
- New World: Aeternum
- 306.2k
New World: Aeternum currently has 306,170 subreddit members; no comparable data is tracked for Gun Glade.
Twitch viewers
- Gun Glade
- —
- New World: Aeternum
- 246Up 88%
New World: Aeternum currently has 246 live Twitch viewers; no comparable data is tracked for Gun Glade.
How these estimates are made
Gun Glade
Gun Glade is showing no measurable concurrent players on Steam. Around 150 – 380 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
New World: Aeternum
New World: Aeternum is estimated to have 2k – 5k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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