Head to head
Guardians of Middle-earth vs The Crew 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- PlayStation
- Windows
- Xbox
Player activity
Smoothed estimated players over time.
Guardians of Middle-earth
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~143 | |
| August 2026 | ~143 | Up 0.7% |
| July 2026 | ~142 | — |
The Crew 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~38.2k | |
| August 2026 | ~38.2k | Up 5.6% |
| July 2026 | ~36.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Guardians of Middle-earth
- 0Down 100%
- The Crew 2
- 557Down 12%
Guardians of Middle-earth currently has 0 peak concurrent Steam players, while The Crew 2 has 557.
Discord members
- Guardians of Middle-earth
- —
- The Crew 2
- 101.7k
The Crew 2 currently has 101,746 Discord members; no comparable data is tracked for Guardians of Middle-earth.
Reddit members
- Guardians of Middle-earth
- —
- The Crew 2
- 22kUp 0.3%
The Crew 2 currently has 21,996 subreddit members; no comparable data is tracked for Guardians of Middle-earth.
Twitch viewers
- Guardians of Middle-earth
- —
- The Crew 2
- 9Down 25%
The Crew 2 currently has 9 live Twitch viewers; no comparable data is tracked for Guardians of Middle-earth.
How these estimates are made
Guardians of Middle-earth
Guardians of Middle-earth is estimated to have 3 – 9 players a day. Around 38k – 97k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Crew 2
The Crew 2 is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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