Head to head
Grind Hero vs The Crew 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Windows
- Xbox
Player activity
Smoothed estimated players over time.
Grind Hero
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.5k | Down 2.2% |
| September 2026 | ~1.5k | Down 1.1% |
| August 2026 | ~1.5k | Down 1.6% |
| July 2026 | ~1.6k | — |
The Crew 2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~38.8k | Up 2.2% |
| September 2026 | ~38k | Down 0.4% |
| August 2026 | ~38.2k | Up 5.6% |
| July 2026 | ~36.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Grind Hero
- 50Down 25%
- The Crew 2
- 234Down 65%
The Crew 2 currently has about 4.7× as many peak concurrent Steam players as Grind Hero — 234 vs 50.
Discord members
- Grind Hero
- 5.7kUp 0.7%
- The Crew 2
- 100.8kDown 0.9%
The Crew 2 currently has about 18× as many Discord members as Grind Hero — 100,779 vs 5,654.
Twitch viewers
- Grind Hero
- 0Down 100%
- The Crew 2
- 18Down 5.3%
Grind Hero currently has 0 live Twitch viewers, while The Crew 2 has 18.
YouTube subscribers
- Grind Hero
- 994Up 2.1%
- The Crew 2
- —
Grind Hero currently has 994 YouTube subscribers; no comparable data is tracked for The Crew 2.
Reddit members
- Grind Hero
- —
- The Crew 2
- 22.1kUp 0.4%
The Crew 2 currently has 22,107 subreddit members; no comparable data is tracked for Grind Hero.
How these estimates are made
Grind Hero
Grind Hero is estimated to have 130 – 460 players a day. Around 10k – 25k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Crew 2
The Crew 2 is estimated to have 1k – 4k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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