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Head to head

Grim-World: Survival vs Hypixel

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2024 · 2 years ago
June 2012 · 14 years ago

Daily players

No population data
250 – 120k

Estimated players

11Up 1.8%
203.5kDown 1.5%

Available on

  • Windows
  • Windows
  • Linux

Developers

Publishers

Player activity

Smoothed estimated players over time.

Grim-World: SurvivalHypixel

Grim-World: Survival

Average monthly estimated players
MonthEstimated playersChange
September 2026~13
August 2026~13
July 2026~13

Hypixel

Average monthly estimated players
MonthEstimated playersChange
September 2026~209.5kUp 2.3%
August 2026~204.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Grim-World: Survival
0
Hypixel

Grim-World: Survival currently has 0 peak concurrent Steam players; no comparable data is tracked for Hypixel.

Discord members

Grim-World: Survival
47Down 2.1%
Hypixel
486.3kUp 0.1%

Hypixel currently has about 10348× as many Discord members as Grim-World: Survival — 486,334 vs 47.

YouTube subscribers

Grim-World: Survival
Hypixel
876k

Hypixel currently has 876,000 YouTube subscribers; no comparable data is tracked for Grim-World: Survival.

How these estimates are made

Grim-World: Survival

Grim-World: Survival is showing no measurable concurrent players on Steam. Around 300 – 770 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Hypixel

Hypixel is estimated to have 250 – 120k players a day. Around 69k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.