Head to head
Gridiron vs Modern Combat 5: Blackout
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- Nintendo
Player activity
Smoothed estimated players over time.
Gridiron
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~871 | Down 11% |
| September 2026 | ~983 | Down 42% |
| August 2026 | ~1.7k | Up 17% |
| July 2026 | ~1.5k | — |
Modern Combat 5: Blackout
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~102.1k | Up 0.1% |
| September 2026 | ~102k | Up 0.3% |
| August 2026 | ~101.7k | Up 0.2% |
| July 2026 | ~101.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Gridiron
- 0
- Modern Combat 5: Blackout
- 0Down 100%
Gridiron currently has 0 peak concurrent Steam players, while Modern Combat 5: Blackout has 0.
Discord members
- Gridiron
- 1.8kUp 13908%
- Modern Combat 5: Blackout
- —
Gridiron currently has 1,821 Discord members; no comparable data is tracked for Modern Combat 5: Blackout.
Twitch viewers
- Gridiron
- 7Up 75%
- Modern Combat 5: Blackout
- 0Down 100%
Gridiron currently has 7 live Twitch viewers, while Modern Combat 5: Blackout has 0.
YouTube subscribers
- Gridiron
- 1.4k
- Modern Combat 5: Blackout
- 917kUp 0.2%
Modern Combat 5: Blackout currently has about 664× as many YouTube subscribers as Gridiron — 917,000 vs 1,380.
How these estimates are made
Gridiron
Gridiron is showing no measurable concurrent players on Steam. Around 51k – 130k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Modern Combat 5: Blackout
Modern Combat 5: Blackout is showing no measurable concurrent players on Steam. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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