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Head to head

Gray Zone Warfare vs WWII Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2024 · 2 years ago
June 2001 · 25 years ago

Daily players

6k – 22k
28 – 97

Estimated players

213.6kDown 3.5%
5.6kDown 2.1%

Available on

  • Windows
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Gray Zone WarfareWWII Online

Gray Zone Warfare

Average monthly estimated players
MonthEstimated playersChange
September 2026~218.9k
August 2026~218.7kDown 0.2%
July 2026~219.1k

WWII Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~5.7k
August 2026~5.7kUp 11%
July 2026~5.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Gray Zone Warfare
2.6kUp 1.2%
WWII Online
16Up 33%

Gray Zone Warfare currently has about 163× as many peak concurrent Steam players as WWII Online — 2,603 vs 16.

Discord members

Gray Zone Warfare
152.7kDown 0.3%
WWII Online
12.6kUp 0.2%

Gray Zone Warfare currently has about 12× as many Discord members as WWII Online — 152,664 vs 12,599.

Twitch viewers

Gray Zone Warfare
324Up 95%
WWII Online
0

Gray Zone Warfare currently has 324 live Twitch viewers, while WWII Online has 0.

YouTube subscribers

Gray Zone Warfare
1.6m
WWII Online
22.2k

Gray Zone Warfare currently has about 73× as many YouTube subscribers as WWII Online — 1,610,000 vs 22,200.

How these estimates are made

Gray Zone Warfare

Gray Zone Warfare is estimated to have 6k – 22k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

WWII Online

WWII Online is estimated to have 28 – 97 players a day. Around 88k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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