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Head to head

Gray Zone Warfare vs Trip Troupe

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2024 · 2 years ago
November 2018 · 8 years ago

Daily players

6k – 22k
No population data

Estimated players

214.9kUp 0.5%
21Up 4.0%

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Gray Zone WarfareTrip Troupe

Gray Zone Warfare

Average monthly estimated players
MonthEstimated playersChange
August 2026~218.2kDown 0.4%
July 2026~219.1k

Trip Troupe

Average monthly estimated players
MonthEstimated playersChange
August 2026~22Up 4.8%
July 2026~21

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Gray Zone Warfare
2.1kDown 36%
Trip Troupe

Gray Zone Warfare currently has 2,125 peak concurrent Steam players; no comparable data is tracked for Trip Troupe.

Discord members

Gray Zone Warfare
152.8kDown 0.2%
Trip Troupe
66Down 1.5%

Gray Zone Warfare currently has about 2315× as many Discord members as Trip Troupe — 152,782 vs 66.

Twitch viewers

Gray Zone Warfare
146Down 81%
Trip Troupe

Gray Zone Warfare currently has 146 live Twitch viewers; no comparable data is tracked for Trip Troupe.

YouTube subscribers

Gray Zone Warfare
1.6m
Trip Troupe

Gray Zone Warfare currently has 1,610,000 YouTube subscribers; no comparable data is tracked for Trip Troupe.

How these estimates are made

Gray Zone Warfare

Gray Zone Warfare is estimated to have 6k – 22k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Trip Troupe

Trip Troupe is showing no measurable concurrent players on Steam. Around 700 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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