Head to head
Gray Zone Warfare vs Time Alive
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Gray Zone Warfare
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~218.7k | Down 0.2% |
| July 2026 | ~219.1k | — |
Time Alive
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~223 | Up 0.5% |
| July 2026 | ~222 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Gray Zone Warfare
- 2.2kDown 37%
- Time Alive
- —
Gray Zone Warfare currently has 2,154 peak concurrent Steam players; no comparable data is tracked for Time Alive.
Discord members
- Gray Zone Warfare
- 152.8kDown 0.1%
- Time Alive
- —
Gray Zone Warfare currently has 152,816 Discord members; no comparable data is tracked for Time Alive.
Twitch viewers
- Gray Zone Warfare
- 100Down 73%
- Time Alive
- —
Gray Zone Warfare currently has 100 live Twitch viewers; no comparable data is tracked for Time Alive.
YouTube subscribers
- Gray Zone Warfare
- 1.6m
- Time Alive
- 2.2k
Gray Zone Warfare currently has about 725× as many YouTube subscribers as Time Alive — 1,610,000 vs 2,220.
How these estimates are made
Gray Zone Warfare
Gray Zone Warfare is estimated to have 9k – 30k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Time Alive
Time Alive is estimated to have 8 – 4k players a day. Around 4k – 410k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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