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Head to head

Gray Zone Warfare vs The Last Player

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2024 · 2 years ago
August 2019 · 7 years ago

Daily players

5k – 16k
No population data

Estimated players

216.3kDown 0.7%
28

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Gray Zone WarfareThe Last Player

Gray Zone Warfare

Average monthly estimated players
MonthEstimated playersChange
September 2026~218.2kDown 0.2%
August 2026~218.7kDown 0.2%
July 2026~219.1k

The Last Player

Average monthly estimated players
MonthEstimated playersChange
September 2026~28
August 2026~28
July 2026~28

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Gray Zone Warfare
2.4kDown 12%
The Last Player

Gray Zone Warfare currently has 2,379 peak concurrent Steam players; no comparable data is tracked for The Last Player.

Discord members

Gray Zone Warfare
152.4kDown 0.3%
The Last Player

Gray Zone Warfare currently has 152,427 Discord members; no comparable data is tracked for The Last Player.

Twitch viewers

Gray Zone Warfare
188Up 16%
The Last Player

Gray Zone Warfare currently has 188 live Twitch viewers; no comparable data is tracked for The Last Player.

YouTube subscribers

Gray Zone Warfare
1.6m
The Last Player
22

Gray Zone Warfare currently has about 73182× as many YouTube subscribers as The Last Player — 1,610,000 vs 22.

How these estimates are made

Gray Zone Warfare

Gray Zone Warfare is estimated to have 5k – 16k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Last Player

The Last Player is showing no measurable concurrent players on Steam. Around 9k – 23k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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