Head to head
Gray Zone Warfare vs Take the Throne
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Categories
Player activity
Smoothed estimated players over time.
Gray Zone Warfare
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~215k | Down 1.3% |
| September 2026 | ~217.8k | Down 0.4% |
| August 2026 | ~218.7k | Down 0.2% |
| July 2026 | ~219.1k | — |
Take the Throne
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~6.1k | Down 0.2% |
| September 2026 | ~6.1k | Up 0.2% |
| August 2026 | ~6.1k | Up 0.3% |
| July 2026 | ~6.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Gray Zone Warfare
- 2.3kDown 39%
- Take the Throne
- 0
Gray Zone Warfare currently has 2,332 peak concurrent Steam players, while Take the Throne has 0.
Discord members
- Gray Zone Warfare
- 152kDown 0.4%
- Take the Throne
- 1.7kDown 0.9%
Gray Zone Warfare currently has about 90× as many Discord members as Take the Throne — 152,002 vs 1,692.
Twitch viewers
- Gray Zone Warfare
- 122Down 55%
- Take the Throne
- —
Gray Zone Warfare currently has 122 live Twitch viewers; no comparable data is tracked for Take the Throne.
YouTube subscribers
- Gray Zone Warfare
- 1.6m
- Take the Throne
- 57.3kUp 0.2%
Gray Zone Warfare currently has about 28× as many YouTube subscribers as Take the Throne — 1,610,000 vs 57,300.
How these estimates are made
Gray Zone Warfare
Gray Zone Warfare is estimated to have 6k – 22k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Take the Throne
Take the Throne is showing no measurable concurrent players on Steam. Around 7k – 18k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


