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Head to head

Gray Zone Warfare vs Stellar Conquest

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

April 2024 · 2 years ago
To be announced

Daily players

9k – 33k
No population data

Estimated players

220.9kDown 1.4%
23Down 9.6%

Available on

  • Windows
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

Gray Zone WarfareStellar Conquest

Gray Zone Warfare

Average monthly estimated players
MonthEstimated playersChange
August 2026~220.7kUp 0.7%
July 2026~219.1k

Stellar Conquest

Average monthly estimated players
MonthEstimated playersChange
August 2026~23
July 2026~23

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Gray Zone Warfare
2.7kDown 16%
Stellar Conquest

Gray Zone Warfare currently has 2,677 peak concurrent Steam players; no comparable data is tracked for Stellar Conquest.

Discord members

Gray Zone Warfare
153.1k
Stellar Conquest
79

Gray Zone Warfare currently has about 1938× as many Discord members as Stellar Conquest — 153,086 vs 79.

Twitch viewers

Gray Zone Warfare
214Down 30%
Stellar Conquest

Gray Zone Warfare currently has 214 live Twitch viewers; no comparable data is tracked for Stellar Conquest.

YouTube subscribers

Gray Zone Warfare
1.6m
Stellar Conquest

Gray Zone Warfare currently has 1,610,000 YouTube subscribers; no comparable data is tracked for Stellar Conquest.

How these estimates are made

Gray Zone Warfare

Gray Zone Warfare is estimated to have 9k – 33k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stellar Conquest

Stellar Conquest is estimated to have 0 – 97 players a day. Around 240 – 30k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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