Head to head
Gray Zone Warfare vs SpaceCraft
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Gray Zone Warfare
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~218.4k | Down 0.3% |
| July 2026 | ~219.1k | — |
SpaceCraft
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~5.3k | Up 1.7% |
| July 2026 | ~5.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Gray Zone Warfare
- 2.8kDown 17%
- SpaceCraft
- 945Down 38%
Gray Zone Warfare currently has about 3× as many peak concurrent Steam players as SpaceCraft — 2,835 vs 945.
Discord members
- Gray Zone Warfare
- 153k
- SpaceCraft
- 12.9kDown 0.6%
Gray Zone Warfare currently has about 12× as many Discord members as SpaceCraft — 152,955 vs 12,921.
Twitch viewers
- Gray Zone Warfare
- 261Down 30%
- SpaceCraft
- 136Up 700%
Gray Zone Warfare currently has about 1.9× as many live Twitch viewers as SpaceCraft — 261 vs 136.
YouTube subscribers
- Gray Zone Warfare
- 1.6m
- SpaceCraft
- —
Gray Zone Warfare currently has 1,610,000 YouTube subscribers; no comparable data is tracked for SpaceCraft.
Reddit members
- Gray Zone Warfare
- —
- SpaceCraft
- 2.4kUp 4.3%
SpaceCraft currently has 2,400 subreddit members; no comparable data is tracked for Gray Zone Warfare.
How these estimates are made
Gray Zone Warfare
Gray Zone Warfare is estimated to have 7k – 26k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SpaceCraft
SpaceCraft is estimated to have 2k – 8k players a day. Around 64k – 160k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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