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Head to head

Gray Zone Warfare vs SecurityCraft

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2024 · 2 years ago
August 2013 · 13 years ago

Daily players

8k – 27k
10 – 5k

Estimated players

218kDown 2.1%
2.5kDown 2.5%

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Gray Zone WarfareSecurityCraft

Gray Zone Warfare

Average monthly estimated players
MonthEstimated playersChange
September 2026~218.6k
August 2026~218.7kDown 0.2%
July 2026~219.1k

SecurityCraft

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.4kUp 1.7%
August 2026~2.4kDown 0.2%
July 2026~2.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Gray Zone Warfare
3.3kUp 13%
SecurityCraft

Gray Zone Warfare currently has 3,260 peak concurrent Steam players; no comparable data is tracked for SecurityCraft.

Discord members

Gray Zone Warfare
152.7kDown 0.3%
SecurityCraft
9.9kDown 0.1%

Gray Zone Warfare currently has about 15× as many Discord members as SecurityCraft — 152,687 vs 9,878.

Twitch viewers

Gray Zone Warfare
152Down 94%
SecurityCraft

Gray Zone Warfare currently has 152 live Twitch viewers; no comparable data is tracked for SecurityCraft.

YouTube subscribers

Gray Zone Warfare
1.6m
SecurityCraft

Gray Zone Warfare currently has 1,610,000 YouTube subscribers; no comparable data is tracked for SecurityCraft.

How these estimates are made

Gray Zone Warfare

Gray Zone Warfare is estimated to have 8k – 27k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

SecurityCraft

SecurityCraft is estimated to have 10 – 5k players a day. Around 6k – 550k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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