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Head to head

Gray Zone Warfare vs Rebornia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2024 · 2 years ago
February 2020 · 7 years ago

Daily players

37k – 130k
3 – 9

Estimated players

230.3kUp 7.2%
58Up 5.6%

Available on

  • Windows
  • Windows
  • Linux

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

Gray Zone WarfareRebornia

Gray Zone Warfare

Average monthly estimated players
MonthEstimated playersChange
October 2026~219.9kUp 1.0%
September 2026~217.8kDown 0.4%
August 2026~218.7kDown 0.2%
July 2026~219.1k—

Rebornia

Average monthly estimated players
MonthEstimated playersChange
October 2026~57Up 1.8%
September 2026~56Down 1.8%
August 2026~57Down 1.7%
July 2026~58—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Gray Zone Warfare
11.9kUp 643%
Rebornia
0Down 100%

Gray Zone Warfare currently has 11,933 peak concurrent Steam players, while Rebornia has 0.

Discord members

Gray Zone Warfare
153.1kUp 0.6%
Rebornia
37Up 5.7%

Gray Zone Warfare currently has about 4138× as many Discord members as Rebornia — 153,103 vs 37.

Twitch viewers

Gray Zone Warfare
5.4kUp 5566%
Rebornia
0

Gray Zone Warfare currently has 5,439 live Twitch viewers, while Rebornia has 0.

YouTube subscribers

Gray Zone Warfare
1.6m
Rebornia
308Up 0.7%

Gray Zone Warfare currently has about 5227× as many YouTube subscribers as Rebornia — 1,610,000 vs 308.

How these estimates are made

Gray Zone Warfare

Gray Zone Warfare is estimated to have 37k – 130k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rebornia

Rebornia is estimated to have 3 – 9 players a day. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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