Head to head
Gray Zone Warfare vs Mini World
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Gray Zone Warfare
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~220.5k | Up 0.6% |
| July 2026 | ~219.1k | — |
Mini World
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~52.5k | |
| July 2026 | ~52.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Gray Zone Warfare
- 2.4kDown 16%
- Mini World
- 100Down 30%
Gray Zone Warfare currently has about 24× as many peak concurrent Steam players as Mini World — 2,366 vs 100.
Discord members
- Gray Zone Warfare
- 153.1k
- Mini World
- —
Gray Zone Warfare currently has 153,087 Discord members; no comparable data is tracked for Mini World.
Twitch viewers
- Gray Zone Warfare
- 118Down 67%
- Mini World
- 0Down 100%
Gray Zone Warfare currently has 118 live Twitch viewers, while Mini World has 0.
YouTube subscribers
- Gray Zone Warfare
- 1.6m
- Mini World
- 516k
Gray Zone Warfare currently has about 3.1× as many YouTube subscribers as Mini World — 1,610,000 vs 516,000.
Reddit members
- Gray Zone Warfare
- —
- Mini World
- 147Up 1.4%
Mini World currently has 147 subreddit members; no comparable data is tracked for Gray Zone Warfare.
How these estimates are made
Gray Zone Warfare
Gray Zone Warfare is estimated to have 7k – 24k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Mini World
Mini World is estimated to have 350 – 1k players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


