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Head to head

Gray Zone Warfare vs Hero Plus

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2024 · 2 years ago
January 2018 · 9 years ago

Daily players

7k – 23k
85 – 300

Estimated players

215.3kDown 0.5%
45Down 5.3%

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Gray Zone WarfareHero Plus

Gray Zone Warfare

Average monthly estimated players
MonthEstimated playersChange
September 2026~217.9kDown 0.4%
August 2026~218.7kDown 0.2%
July 2026~219.1k

Hero Plus

Average monthly estimated players
MonthEstimated playersChange
September 2026~44Down 4.3%
August 2026~46Up 18%
July 2026~39

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Gray Zone Warfare
1.4kDown 51%
Hero Plus
25Down 26%

Gray Zone Warfare currently has about 58× as many peak concurrent Steam players as Hero Plus — 1,446 vs 25.

Discord members

Gray Zone Warfare
152.4kDown 0.3%
Hero Plus

Gray Zone Warfare currently has 152,360 Discord members; no comparable data is tracked for Hero Plus.

Twitch viewers

Gray Zone Warfare
79Down 42%
Hero Plus
0

Gray Zone Warfare currently has 79 live Twitch viewers, while Hero Plus has 0.

YouTube subscribers

Gray Zone Warfare
1.6m
Hero Plus

Gray Zone Warfare currently has 1,610,000 YouTube subscribers; no comparable data is tracked for Hero Plus.

How these estimates are made

Gray Zone Warfare

Gray Zone Warfare is estimated to have 7k – 23k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Hero Plus

Hero Plus is estimated to have 85 – 300 players a day. Around 10k – 24k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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