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Head to head

Grand Chase Classic vs Hypixel

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2021 · 5 years ago
June 2012 · 14 years ago

Daily players

13k – 47k
290 – 140k

Estimated players

16.7kUp 10%
215.6kUp 5.9%

Available on

  • Windows
  • Windows
  • Linux

Categories

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Player activity

Smoothed estimated players over time.

Grand Chase ClassicHypixel

Grand Chase Classic

Average monthly estimated players
MonthEstimated playersChange
September 2026~16kUp 3.4%
August 2026~15.4kUp 3.6%
July 2026~14.9k—

Hypixel

Average monthly estimated players
MonthEstimated playersChange
September 2026~209.6kUp 2.3%
August 2026~204.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Grand Chase Classic
5.4kUp 22%
Hypixel
—

Grand Chase Classic currently has 5,376 peak concurrent Steam players; no comparable data is tracked for Hypixel.

Discord members

Grand Chase Classic
37.8kUp 2.8%
Hypixel
489.1kUp 0.6%

Hypixel currently has about 13× as many Discord members as Grand Chase Classic — 489,139 vs 37,777.

Twitch viewers

Grand Chase Classic
259Down 20%
Hypixel
—

Grand Chase Classic currently has 259 live Twitch viewers; no comparable data is tracked for Hypixel.

YouTube subscribers

Grand Chase Classic
5.9kUp 2.6%
Hypixel
876k

Hypixel currently has about 148× as many YouTube subscribers as Grand Chase Classic — 876,000 vs 5,900.

How these estimates are made

Grand Chase Classic

Grand Chase Classic is estimated to have 13k – 47k players a day. Around 450k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Hypixel

Hypixel is estimated to have 290 – 140k players a day. Around 78k – 8m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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