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Head to head

GPRO: Classic Racing Manager vs Holdfast: Nations At War

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2022 · 4 years ago
March 2020 · 7 years ago

Daily players

58 – 200
2k – 8k

Estimated players

852Up 0.9%
37.6kDown 6.6%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows
  • PlayStation

Developers

Publishers

Player activity

Smoothed estimated players over time.

GPRO: Classic Racing ManagerHoldfast: Nations At War

GPRO: Classic Racing Manager

Average monthly estimated players
MonthEstimated playersChange
September 2026~837Up 3.2%
August 2026~811Up 1.1%
July 2026~802

Holdfast: Nations At War

Average monthly estimated players
MonthEstimated playersChange
September 2026~38.5kDown 1.7%
August 2026~39.2kDown 0.6%
July 2026~39.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

GPRO: Classic Racing Manager
15Down 63%
Holdfast: Nations At War
1.1kUp 44%

Holdfast: Nations At War currently has about 74× as many peak concurrent Steam players as GPRO: Classic Racing Manager — 1,116 vs 15.

Discord members

GPRO: Classic Racing Manager
2.9kDown 0.3%
Holdfast: Nations At War
111.6kUp 0.3%

Holdfast: Nations At War currently has about 38× as many Discord members as GPRO: Classic Racing Manager — 111,631 vs 2,939.

Twitch viewers

GPRO: Classic Racing Manager
0Down 100%
Holdfast: Nations At War
40Up 18%

GPRO: Classic Racing Manager currently has 0 live Twitch viewers, while Holdfast: Nations At War has 40.

YouTube subscribers

GPRO: Classic Racing Manager
1.1k
Holdfast: Nations At War
28k

Holdfast: Nations At War currently has about 25× as many YouTube subscribers as GPRO: Classic Racing Manager — 28,000 vs 1,100.

Reddit members

GPRO: Classic Racing Manager
Holdfast: Nations At War
24.9kUp 1.2%

Holdfast: Nations At War currently has 24,932 subreddit members; no comparable data is tracked for GPRO: Classic Racing Manager.

How these estimates are made

GPRO: Classic Racing Manager

GPRO: Classic Racing Manager is estimated to have 58 – 200 players a day. Around 8k – 20k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Holdfast: Nations At War

Holdfast: Nations At War is estimated to have 2k – 8k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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