Head to head
Goose Goose Duck vs Rio Rise
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- Android
- iOS
Player activity
Smoothed estimated players over time.
Goose Goose Duck
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~86.4k | Up 1.8% |
| August 2026 | ~84.9k | Up 1.8% |
| July 2026 | ~83.5k | — |
Rio Rise
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39 | Down 4.9% |
| August 2026 | ~41 | Up 5.1% |
| July 2026 | ~39 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Goose Goose Duck
- 1.2kDown 88%
- Rio Rise
- —
Goose Goose Duck currently has 1,162 peak concurrent Steam players; no comparable data is tracked for Rio Rise.
Discord members
- Goose Goose Duck
- 320.4kUp 0.9%
- Rio Rise
- —
Goose Goose Duck currently has 320,445 Discord members; no comparable data is tracked for Rio Rise.
Reddit members
- Goose Goose Duck
- 62Up 3.3%
- Rio Rise
- —
Goose Goose Duck currently has 62 subreddit members; no comparable data is tracked for Rio Rise.
Twitch viewers
- Goose Goose Duck
- 68Down 78%
- Rio Rise
- 1Down 99%
Goose Goose Duck currently has about 68× as many live Twitch viewers as Rio Rise — 68 vs 1.
YouTube subscribers
- Goose Goose Duck
- 10.3kUp 2.0%
- Rio Rise
- —
Goose Goose Duck currently has 10,300 YouTube subscribers; no comparable data is tracked for Rio Rise.
How these estimates are made
Goose Goose Duck
Goose Goose Duck is estimated to have 17k – 61k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rio Rise
Rio Rise is estimated to have 13 – 6k players a day. Around 8k – 760k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


