Head to head
Goose Goose Duck vs LoveBeat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- Windows
Player activity
Smoothed estimated players over time.
Goose Goose Duck
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~87.7k | Up 3.3% |
| August 2026 | ~84.9k | Up 1.8% |
| July 2026 | ~83.5k | — |
LoveBeat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~282 | Down 8.7% |
| August 2026 | ~309 | Up 6.2% |
| July 2026 | ~291 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Goose Goose Duck
- 6.9kDown 30%
- LoveBeat
- 233Down 23%
Goose Goose Duck currently has about 30× as many peak concurrent Steam players as LoveBeat — 6,946 vs 233.
Discord members
- Goose Goose Duck
- 319.1kUp 1.9%
- LoveBeat
- —
Goose Goose Duck currently has 319,113 Discord members; no comparable data is tracked for LoveBeat.
Reddit members
- Goose Goose Duck
- 61Up 1.7%
- LoveBeat
- —
Goose Goose Duck currently has 61 subreddit members; no comparable data is tracked for LoveBeat.
Twitch viewers
- Goose Goose Duck
- 102Down 83%
- LoveBeat
- 0Down 100%
Goose Goose Duck currently has 102 live Twitch viewers, while LoveBeat has 0.
YouTube subscribers
- Goose Goose Duck
- 10.2kUp 2.0%
- LoveBeat
- —
Goose Goose Duck currently has 10,200 YouTube subscribers; no comparable data is tracked for LoveBeat.
How these estimates are made
Goose Goose Duck
Goose Goose Duck is estimated to have 18k – 62k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
LoveBeat
LoveBeat is estimated to have 610 – 2k players a day. Around 44k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


