Head to head
Goose Goose Duck vs Highrise
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Goose Goose Duck
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~86.7k | Up 2.1% |
| August 2026 | ~84.9k | Up 1.8% |
| July 2026 | ~83.5k | — |
Highrise
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~38k | |
| August 2026 | ~37.9k | |
| July 2026 | ~38k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Goose Goose Duck
- 7.2kDown 15%
- Highrise
- 249Up 36%
Goose Goose Duck currently has about 29× as many peak concurrent Steam players as Highrise — 7,189 vs 249.
Discord members
- Goose Goose Duck
- 320.1kUp 1.1%
- Highrise
- 173.6k
Goose Goose Duck currently has about 1.8× as many Discord members as Highrise — 320,107 vs 173,615.
Reddit members
- Goose Goose Duck
- 62Up 3.3%
- Highrise
- —
Goose Goose Duck currently has 62 subreddit members; no comparable data is tracked for Highrise.
Twitch viewers
- Goose Goose Duck
- 474Down 46%
- Highrise
- —
Goose Goose Duck currently has 474 live Twitch viewers; no comparable data is tracked for Highrise.
YouTube subscribers
- Goose Goose Duck
- 10.3kUp 2.0%
- Highrise
- 16.6kUp 0.6%
Highrise currently has about 1.6× as many YouTube subscribers as Goose Goose Duck — 16,600 vs 10,300.
How these estimates are made
Goose Goose Duck
Goose Goose Duck is estimated to have 19k – 66k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Highrise
Highrise is estimated to have 400 – 1k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


