Head to head
Goblin Slayer: Endless Hunting vs Mini World
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Goblin Slayer: Endless Hunting
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~9k | Up 0.4% |
| August 2026 | ~9k | Up 0.3% |
| July 2026 | ~9k | — |
Mini World
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~52.4k | Down 0.2% |
| August 2026 | ~52.5k | |
| July 2026 | ~52.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Goblin Slayer: Endless Hunting
- 90.5kUp 0.6%
- Mini World
- 150Up 2.0%
Goblin Slayer: Endless Hunting currently has about 603× as many subreddit members as Mini World — 90,481 vs 150.
Steam concurrent players
- Goblin Slayer: Endless Hunting
- —
- Mini World
- 89Down 45%
Mini World currently has 89 peak concurrent Steam players; no comparable data is tracked for Goblin Slayer: Endless Hunting.
Twitch viewers
- Goblin Slayer: Endless Hunting
- —
- Mini World
- 4Up 33%
Mini World currently has 4 live Twitch viewers; no comparable data is tracked for Goblin Slayer: Endless Hunting.
YouTube subscribers
- Goblin Slayer: Endless Hunting
- —
- Mini World
- 515kDown 0.2%
Mini World currently has 515,000 YouTube subscribers; no comparable data is tracked for Goblin Slayer: Endless Hunting.
How these estimates are made
Goblin Slayer: Endless Hunting
Goblin Slayer: Endless Hunting is estimated to have 170 – 81k players a day. Around 62k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Mini World
Mini World is estimated to have 230 – 790 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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