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Head to head

Global Agenda vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2010 · 17 years ago
June 2018 · 8 years ago

Daily players

4 – 2k
1k – 5k

Estimated players

851Up 13%
39.7kUp 5.4%

Available on

  • Windows
  • PlayStation
  • Windows
  • Xbox

Player activity

Smoothed estimated players over time.

Global AgendaThe Crew 2

Global Agenda

Average monthly estimated players
MonthEstimated playersChange
October 2026~785Down 2.2%
September 2026~803Down 2.4%
August 2026~823Down 2.4%
July 2026~843—

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.7kUp 1.9%
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Global Agenda
2.2kDown 1.7%
The Crew 2
101.9kUp 0.2%

The Crew 2 currently has about 46× as many Discord members as Global Agenda — 101,924 vs 2,199.

Reddit members

Global Agenda
310Up 0.6%
The Crew 2
22.1kUp 0.4%

The Crew 2 currently has about 71× as many subreddit members as Global Agenda — 22,087 vs 310.

Twitch viewers

Global Agenda
0
The Crew 2
28Up 75%

Global Agenda currently has 0 live Twitch viewers, while The Crew 2 has 28.

Steam concurrent players

Global Agenda
—
The Crew 2
638Up 5.8%

The Crew 2 currently has 638 peak concurrent Steam players; no comparable data is tracked for Global Agenda.

How these estimates are made

Global Agenda

Global Agenda is estimated to have 4 – 2k players a day. Around 3k – 310k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Crew 2

The Crew 2 is estimated to have 1k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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