Head to head
Global Agenda vs Sea of Thieves
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Global Agenda
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~809 | Down 1.7% |
| August 2026 | ~823 | Down 2.4% |
| July 2026 | ~843 | — |
Sea of Thieves
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~298.2k | Down 0.5% |
| August 2026 | ~299.6k | Down 0.4% |
| July 2026 | ~300.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Global Agenda
- 2.3kDown 2.1%
- Sea of Thieves
- 443.7k
Sea of Thieves currently has about 197× as many Discord members as Global Agenda — 443,742 vs 2,252.
Reddit members
- Global Agenda
- 307
- Sea of Thieves
- 613.9kUp 0.2%
Sea of Thieves currently has about 2000× as many subreddit members as Global Agenda — 613,872 vs 307.
Twitch viewers
- Global Agenda
- 0
- Sea of Thieves
- 1.2kDown 56%
Global Agenda currently has 0 live Twitch viewers, while Sea of Thieves has 1,167.
Steam concurrent players
- Global Agenda
- —
- Sea of Thieves
- 2.3kDown 68%
Sea of Thieves currently has 2,259 peak concurrent Steam players; no comparable data is tracked for Global Agenda.
YouTube subscribers
- Global Agenda
- —
- Sea of Thieves
- 675kDown 0.1%
Sea of Thieves currently has 675,000 YouTube subscribers; no comparable data is tracked for Global Agenda.
How these estimates are made
Global Agenda
Global Agenda is estimated to have 4 – 2k players a day. Around 3k – 290k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Sea of Thieves
Sea of Thieves is estimated to have 9k – 30k players a day. Around 4m – 11m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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