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Head to head

Global Adventures vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2017 · 9 years ago
August 2008 · 18 years ago

Daily players

No population data
3k – 9k

Estimated players

19Down 0.5%
56.7kUp 4.3%

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

Global AdventuresiRacing

Global Adventures

Average monthly estimated players
MonthEstimated playersChange
September 2026~19
August 2026~19
July 2026~19

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55.2kUp 1.1%
August 2026~54.6k
July 2026~54.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Global Adventures
0
iRacing
537Down 47%

Global Adventures currently has 0 peak concurrent Steam players, while iRacing has 537.

Reddit members

Global Adventures
iRacing
244.4kUp 0.8%

iRacing currently has 244,392 subreddit members; no comparable data is tracked for Global Adventures.

Twitch viewers

Global Adventures
iRacing
7.3kUp 151%

iRacing currently has 7,254 live Twitch viewers; no comparable data is tracked for Global Adventures.

YouTube subscribers

Global Adventures
iRacing
287kUp 0.3%

iRacing currently has 287,000 YouTube subscribers; no comparable data is tracked for Global Adventures.

How these estimates are made

Global Adventures

Global Adventures is showing no measurable concurrent players on Steam. Around 7k – 17k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRacing

iRacing is estimated to have 3k – 9k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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