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Head to head

GigaSlave vs Palia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2025 · 1 year ago
December 2023 · 3 years ago

Daily players

No population data
13k – 47k

Estimated players

154
151.5kDown 4.7%

Available on

  • Windows
  • Windows
  • Nintendo
  • PlayStation

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

GigaSlavePalia

GigaSlave

Average monthly estimated players
MonthEstimated playersChange
August 2026~153Up 28%
July 2026~120

Palia

Average monthly estimated players
MonthEstimated playersChange
August 2026~161kDown 1.3%
July 2026~163.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

GigaSlave
554Up 1.7%
Palia
465.6kUp 0.2%

Palia currently has about 840× as many Discord members as GigaSlave — 465,599 vs 554.

Steam concurrent players

GigaSlave
Palia
6.4kDown 14%

Palia currently has 6,363 peak concurrent Steam players; no comparable data is tracked for GigaSlave.

Reddit members

GigaSlave
Palia
168.6kUp 1.0%

Palia currently has 168,634 subreddit members; no comparable data is tracked for GigaSlave.

Twitch viewers

GigaSlave
Palia
1.6kUp 19%

Palia currently has 1,570 live Twitch viewers; no comparable data is tracked for GigaSlave.

YouTube subscribers

GigaSlave
Palia
63.1kUp 0.2%

Palia currently has 63,100 YouTube subscribers; no comparable data is tracked for GigaSlave.

How these estimates are made

GigaSlave

GigaSlave is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Palia

Palia is estimated to have 13k – 47k players a day. Around 700k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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