Head to head
Genesis Online vs Rust
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Genesis Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~186 | Down 0.5% |
| September 2026 | ~187 | |
| August 2026 | ~187 | |
| July 2026 | ~187 | — |
Rust
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~528.5k | Up 0.7% |
| September 2026 | ~525k | Down 2.6% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Genesis Online
- 1
- Rust
- 93.5kDown 17%
Rust currently has about 93485× as many peak concurrent Steam players as Genesis Online — 93,485 vs 1.
Discord members
- Genesis Online
- —
- Rust
- 813.2kUp 0.5%
Rust currently has 813,199 Discord members; no comparable data is tracked for Genesis Online.
Reddit members
- Genesis Online
- —
- Rust
- 712kUp 0.3%
Rust currently has 712,024 subreddit members; no comparable data is tracked for Genesis Online.
Twitch viewers
- Genesis Online
- —
- Rust
- 4.6kDown 60%
Rust currently has 4,598 live Twitch viewers; no comparable data is tracked for Genesis Online.
YouTube subscribers
- Genesis Online
- —
- Rust
- 207kUp 0.5%
Rust currently has 207,000 YouTube subscribers; no comparable data is tracked for Genesis Online.
How these estimates are made
Genesis Online
Genesis Online is estimated to have 3 – 9 players a day. Around 48k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rust
Rust is estimated to have 230k – 820k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


