Head to head
Genesis Online vs IdleOn
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Genesis Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~186 | Down 0.5% |
| September 2026 | ~187 | |
| August 2026 | ~187 | |
| July 2026 | ~187 | — |
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~83k | Down 1.1% |
| September 2026 | ~84k | Up 3.3% |
| August 2026 | ~81.3k | Up 0.7% |
| July 2026 | ~80.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Genesis Online
- 1
- IdleOn
- 11.8kDown 20%
IdleOn currently has about 11754× as many peak concurrent Steam players as Genesis Online — 11,754 vs 1.
Discord members
- Genesis Online
- —
- IdleOn
- 197.9k
IdleOn currently has 197,855 Discord members; no comparable data is tracked for Genesis Online.
Reddit members
- Genesis Online
- —
- IdleOn
- 57kUp 0.8%
IdleOn currently has 57,014 subreddit members; no comparable data is tracked for Genesis Online.
Twitch viewers
- Genesis Online
- —
- IdleOn
- 59Down 58%
IdleOn currently has 59 live Twitch viewers; no comparable data is tracked for Genesis Online.
YouTube subscribers
- Genesis Online
- —
- IdleOn
- 102kDown 1.0%
IdleOn currently has 102,000 YouTube subscribers; no comparable data is tracked for Genesis Online.
How these estimates are made
Genesis Online
Genesis Online is estimated to have 3 – 9 players a day. Around 48k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
IdleOn
IdleOn is estimated to have 29k – 100k players a day. Around 510k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


