Head to head
Gangs of Space vs SpiritVale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Gangs of Space
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~44 | |
| August 2026 | ~44 | Up 19% |
| July 2026 | ~37 | — |
SpiritVale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29.7k | Down 3.5% |
| August 2026 | ~30.7k | Up 24% |
| July 2026 | ~24.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Gangs of Space
- 1
- SpiritVale
- 7.7kDown 50%
SpiritVale currently has about 7690× as many peak concurrent Steam players as Gangs of Space — 7,690 vs 1.
Twitch viewers
- Gangs of Space
- 0
- SpiritVale
- 31Down 78%
Gangs of Space currently has 0 live Twitch viewers, while SpiritVale has 31.
Discord members
- Gangs of Space
- —
- SpiritVale
- 67.5kUp 5.5%
SpiritVale currently has 67,502 Discord members; no comparable data is tracked for Gangs of Space.
Reddit members
- Gangs of Space
- —
- SpiritVale
- 3.5kUp 7.8%
SpiritVale currently has 3,468 subreddit members; no comparable data is tracked for Gangs of Space.
YouTube subscribers
- Gangs of Space
- —
- SpiritVale
- 5kUp 5.7%
SpiritVale currently has 5,020 YouTube subscribers; no comparable data is tracked for Gangs of Space.
How these estimates are made
Gangs of Space
Gangs of Space is showing no measurable concurrent players on Steam. Around 14k – 35k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SpiritVale
SpiritVale is estimated to have 23k – 82k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


