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Head to head

Galaxity vs Pixel Worlds

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2019 · 8 years ago
June 2017 · 9 years ago

Daily players

3 – 9
1k – 4k

Estimated players

3Up 24%
29.9kDown 5.1%

Available on

  • Windows
  • Windows
  • macOS

Perspectives

Player activity

Smoothed estimated players over time.

GalaxityPixel Worlds

Galaxity

Average monthly estimated players
MonthEstimated playersChange
September 2026~3Up 50%
August 2026~2
July 2026~2

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~31kUp 1.9%
August 2026~30.4kDown 0.5%
July 2026~30.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Galaxity
0
Pixel Worlds
520Up 3.4%

Galaxity currently has 0 peak concurrent Steam players, while Pixel Worlds has 520.

Discord members

Galaxity
Pixel Worlds
63kDown 1.2%

Pixel Worlds currently has 63,023 Discord members; no comparable data is tracked for Galaxity.

Reddit members

Galaxity
Pixel Worlds
4.4kUp 0.8%

Pixel Worlds currently has 4,363 subreddit members; no comparable data is tracked for Galaxity.

Twitch viewers

Galaxity
Pixel Worlds
0Down 100%

Pixel Worlds currently has 0 live Twitch viewers; no comparable data is tracked for Galaxity.

YouTube subscribers

Galaxity
Pixel Worlds
138k

Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for Galaxity.

How these estimates are made

Galaxity

Galaxity is estimated to have 3 – 9 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Pixel Worlds

Pixel Worlds is estimated to have 1k – 4k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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