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Head to head

Gaia Online vs Rust

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2003 · 24 years ago
February 2018 · 9 years ago

Daily players

16 – 8k
280k – 980k

Estimated players

788Down 0.2%
523.3kDown 3.7%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Perspectives

Player activity

Smoothed estimated players over time.

Gaia OnlineRust

Gaia Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~789
August 2026~789
July 2026~789

Rust

Average monthly estimated players
MonthEstimated playersChange
September 2026~529kDown 1.9%
August 2026~539.2kDown 1.0%
July 2026~544.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Gaia Online
0
Rust
11.7kDown 23%

Gaia Online currently has 0 live Twitch viewers, while Rust has 11,723.

YouTube subscribers

Gaia Online
7.9kDown 0.1%
Rust
206k

Rust currently has about 26× as many YouTube subscribers as Gaia Online — 206,000 vs 7,880.

Steam concurrent players

Gaia Online
Rust
123.5kDown 4.0%

Rust currently has 123,451 peak concurrent Steam players; no comparable data is tracked for Gaia Online.

Discord members

Gaia Online
Rust
808.3kUp 0.8%

Rust currently has 808,342 Discord members; no comparable data is tracked for Gaia Online.

Reddit members

Gaia Online
Rust
709.4kUp 0.3%

Rust currently has 709,413 subreddit members; no comparable data is tracked for Gaia Online.

How these estimates are made

Gaia Online

Gaia Online is estimated to have 16 – 8k players a day. Around 8k – 800k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rust

Rust is estimated to have 280k – 980k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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