Head to head
Fynite vs Super Animal Royale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Nintendo
- macOS
Player activity
Smoothed estimated players over time.
Fynite
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1 | Down 50% |
| September 2026 | ~2 | |
| August 2026 | ~2 | Up 100% |
| July 2026 | ~1 | — |
Super Animal Royale
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~38.4k | Down 1.3% |
| September 2026 | ~38.9k | Down 0.5% |
| August 2026 | ~39.1k | Up 0.3% |
| July 2026 | ~39k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Fynite
- 5
- Super Animal Royale
- 115.4k
Super Animal Royale currently has about 23073× as many Discord members as Fynite — 115,367 vs 5.
Steam concurrent players
- Fynite
- —
- Super Animal Royale
- 270Down 65%
Super Animal Royale currently has 270 peak concurrent Steam players; no comparable data is tracked for Fynite.
Reddit members
- Fynite
- —
- Super Animal Royale
- 9.5kUp 0.7%
Super Animal Royale currently has 9,491 subreddit members; no comparable data is tracked for Fynite.
Twitch viewers
- Fynite
- —
- Super Animal Royale
- 25Down 77%
Super Animal Royale currently has 25 live Twitch viewers; no comparable data is tracked for Fynite.
YouTube subscribers
- Fynite
- —
- Super Animal Royale
- 31.7kUp 0.6%
Super Animal Royale currently has 31,700 YouTube subscribers; no comparable data is tracked for Fynite.
How these estimates are made
Fynite
Fynite is estimated to have 0 – 6 players a day. Around 26 – 4k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Super Animal Royale
Super Animal Royale is estimated to have 1k – 5k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


