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Head to head

Furious Drivers vs Stalzone

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2020 · 7 years ago
December 2022 · 4 years ago

Daily players

No population data
55k – 190k

Estimated players

38.5kUp 2.1%

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Furious DriversStalzone

Furious Drivers

Average monthly estimated players
MonthEstimated playersChange
August 2026
July 2026

Stalzone

Average monthly estimated players
MonthEstimated playersChange
August 2026~36.6kUp 85%
July 2026~19.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Furious Drivers
Stalzone
18.9kUp 1.8%

Stalzone currently has 18,929 peak concurrent Steam players; no comparable data is tracked for Furious Drivers.

Discord members

Furious Drivers
Stalzone
53.5kUp 1.5%

Stalzone currently has 53,460 Discord members; no comparable data is tracked for Furious Drivers.

Reddit members

Furious Drivers
Stalzone
2.6kUp 8.8%

Stalzone currently has 2,569 subreddit members; no comparable data is tracked for Furious Drivers.

Twitch viewers

Furious Drivers
Stalzone
2.4kDown 67%

Stalzone currently has 2,405 live Twitch viewers; no comparable data is tracked for Furious Drivers.

YouTube subscribers

Furious Drivers
Stalzone
3.1kUp 2.0%

Stalzone currently has 3,130 YouTube subscribers; no comparable data is tracked for Furious Drivers.

How these estimates are made

Furious Drivers

Furious Drivers is showing no measurable concurrent players on Steam. Around 50 – 130 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stalzone

Stalzone is estimated to have 55k – 190k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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