Head to head
Frozen Flame vs Unturned
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Frozen Flame
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.5k | Up 3.2% |
| August 2026 | ~1.4k | Up 17% |
| July 2026 | ~1.2k | — |
Unturned
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~82.9k | Down 0.2% |
| August 2026 | ~83.1k | Up 1.2% |
| July 2026 | ~82.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Frozen Flame
- 0Down 100%
- Unturned
- 10.7kDown 40%
Frozen Flame currently has 0 peak concurrent Steam players, while Unturned has 10,686.
Discord members
- Frozen Flame
- 3.7kDown 1.4%
- Unturned
- 37.2kUp 0.5%
Unturned currently has about 10× as many Discord members as Frozen Flame — 37,223 vs 3,694.
Twitch viewers
- Frozen Flame
- 0
- Unturned
- 8Down 58%
Frozen Flame currently has 0 live Twitch viewers, while Unturned has 8.
YouTube subscribers
- Frozen Flame
- 531Down 0.4%
- Unturned
- 23.4k
Unturned currently has about 44× as many YouTube subscribers as Frozen Flame — 23,400 vs 531.
Reddit members
- Frozen Flame
- —
- Unturned
- 55kUp 0.3%
Unturned currently has 54,977 subreddit members; no comparable data is tracked for Frozen Flame.
How these estimates are made
Frozen Flame
Frozen Flame is estimated to have 3 – 9 players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Unturned
Unturned is estimated to have 35k – 120k players a day. Around 6m – 16m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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