Head to head
Frozen Flame vs Rust
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Frozen Flame
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.4k | Down 3.6% |
| September 2026 | ~1.4k | Up 0.5% |
| August 2026 | ~1.4k | Up 17% |
| July 2026 | ~1.2k | — |
Rust
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~529.3k | Up 0.8% |
| September 2026 | ~525k | Down 2.6% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Frozen Flame
- 0Down 100%
- Rust
- 91.5kDown 38%
Frozen Flame currently has 0 peak concurrent Steam players, while Rust has 91,510.
Discord members
- Frozen Flame
- 3.7kDown 1.1%
- Rust
- 811.7kUp 0.6%
Rust currently has about 222× as many Discord members as Frozen Flame — 811,664 vs 3,663.
Twitch viewers
- Frozen Flame
- 0
- Rust
- 46.8kUp 73%
Frozen Flame currently has 0 live Twitch viewers, while Rust has 46,818.
YouTube subscribers
- Frozen Flame
- 531
- Rust
- 206k
Rust currently has about 388× as many YouTube subscribers as Frozen Flame — 206,000 vs 531.
Reddit members
- Frozen Flame
- —
- Rust
- 711.5kUp 0.4%
Rust currently has 711,489 subreddit members; no comparable data is tracked for Frozen Flame.
How these estimates are made
Frozen Flame
Frozen Flame is estimated to have 8 – 26 players a day. Around 72k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rust
Rust is estimated to have 370k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


