Head to head
FreeStyle Street Basketball vs Modern Combat 5: Blackout
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- Nintendo
Player activity
Smoothed estimated players over time.
FreeStyle Street Basketball
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~9 | Down 10% |
| September 2026 | ~10 | Up 25% |
| August 2026 | ~8 | Up 33% |
| July 2026 | ~6 | — |
Modern Combat 5: Blackout
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~102.1k | Up 0.2% |
| September 2026 | ~102k | Up 0.3% |
| August 2026 | ~101.7k | Up 0.2% |
| July 2026 | ~101.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- FreeStyle Street Basketball
- 28Down 35%
- Modern Combat 5: Blackout
- 0
FreeStyle Street Basketball currently has 28 live Twitch viewers, while Modern Combat 5: Blackout has 0.
Steam concurrent players
- FreeStyle Street Basketball
- —
- Modern Combat 5: Blackout
- 1
Modern Combat 5: Blackout currently has 1 peak concurrent Steam players; no comparable data is tracked for FreeStyle Street Basketball.
YouTube subscribers
- FreeStyle Street Basketball
- —
- Modern Combat 5: Blackout
- 917kUp 0.1%
Modern Combat 5: Blackout currently has 917,000 YouTube subscribers; no comparable data is tracked for FreeStyle Street Basketball.
How these estimates are made
FreeStyle Street Basketball
FreeStyle Street Basketball is estimated to have 69 – 32k players a day. Around 27k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Modern Combat 5: Blackout
Modern Combat 5: Blackout is showing no measurable concurrent players on Steam. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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