Head to head
Freelife vs Sea of Thieves
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Freelife
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~58 | Up 1.8% |
| September 2026 | ~57 | Up 3.6% |
| August 2026 | ~55 | Down 1.8% |
| July 2026 | ~56 | — |
Sea of Thieves
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~298.2k | |
| September 2026 | ~298.4k | Down 0.4% |
| August 2026 | ~299.6k | Down 0.4% |
| July 2026 | ~300.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Freelife
- 195Down 1.5%
- Sea of Thieves
- 443.8k
Sea of Thieves currently has about 2276× as many Discord members as Freelife — 443,849 vs 195.
YouTube subscribers
- Freelife
- 37Up 5.7%
- Sea of Thieves
- 675k
Sea of Thieves currently has about 18243× as many YouTube subscribers as Freelife — 675,000 vs 37.
Steam concurrent players
- Freelife
- —
- Sea of Thieves
- 9.6kUp 109%
Sea of Thieves currently has 9,609 peak concurrent Steam players; no comparable data is tracked for Freelife.
Reddit members
- Freelife
- —
- Sea of Thieves
- 614.8kUp 0.2%
Sea of Thieves currently has 614,832 subreddit members; no comparable data is tracked for Freelife.
Twitch viewers
- Freelife
- —
- Sea of Thieves
- 1.1kDown 32%
Sea of Thieves currently has 1,065 live Twitch viewers; no comparable data is tracked for Freelife.
How these estimates are made
Freelife
Freelife is estimated to have 0 – 220 players a day. Around 440 – 49k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Sea of Thieves
Sea of Thieves is estimated to have 24k – 85k players a day. Around 4m – 11m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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