Head to head
FragPunk vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
FragPunk
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~58.6k | Down 5.8% |
| September 2026 | ~62.2k | Down 2.9% |
| August 2026 | ~64.1k | Down 2.1% |
| July 2026 | ~65.4k | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~214.4k | Down 0.8% |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- FragPunk
- 428Down 61%
- VRChat
- 36.7kDown 40%
VRChat currently has about 86× as many peak concurrent Steam players as FragPunk — 36,739 vs 428.
Discord members
- FragPunk
- 180.4kDown 1.4%
- VRChat
- 419.3kUp 0.8%
VRChat currently has about 2.3× as many Discord members as FragPunk — 419,262 vs 180,381.
Twitch viewers
- FragPunk
- 87Down 72%
- VRChat
- 6.7kDown 23%
VRChat currently has about 77× as many live Twitch viewers as FragPunk — 6,695 vs 87.
YouTube subscribers
- FragPunk
- 31.3kUp 1.0%
- VRChat
- 130kUp 0.8%
VRChat currently has about 4.2× as many YouTube subscribers as FragPunk — 130,000 vs 31,300.
Reddit members
- FragPunk
- —
- VRChat
- 241.1kUp 0.6%
VRChat currently has 241,104 subreddit members; no comparable data is tracked for FragPunk.
How these estimates are made
FragPunk
FragPunk is estimated to have 2k – 6k players a day. Around 790k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VRChat
VRChat is estimated to have 130k – 460k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


