Head to head
FragPunk vs The Crew 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- PlayStation
- Windows
- Xbox
Player activity
Smoothed estimated players over time.
FragPunk
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~62.8k | Down 2.0% |
| August 2026 | ~64.1k | Down 2.1% |
| July 2026 | ~65.4k | — |
The Crew 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~38.6k | Up 1.1% |
| August 2026 | ~38.2k | Up 5.6% |
| July 2026 | ~36.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- FragPunk
- 972Down 2.6%
- The Crew 2
- 689Up 28%
FragPunk currently has about 1.4× as many peak concurrent Steam players as The Crew 2 — 972 vs 689.
Discord members
- FragPunk
- 181.7kDown 1.4%
- The Crew 2
- 101.8kDown 0.2%
FragPunk currently has about 1.8× as many Discord members as The Crew 2 — 181,726 vs 101,789.
Twitch viewers
- FragPunk
- 203Up 62%
- The Crew 2
- 11Down 74%
FragPunk currently has about 18× as many live Twitch viewers as The Crew 2 — 203 vs 11.
YouTube subscribers
- FragPunk
- 31.2kUp 1.0%
- The Crew 2
- —
FragPunk currently has 31,200 YouTube subscribers; no comparable data is tracked for The Crew 2.
Reddit members
- FragPunk
- —
- The Crew 2
- 22kUp 0.3%
The Crew 2 currently has 21,980 subreddit members; no comparable data is tracked for FragPunk.
How these estimates are made
FragPunk
FragPunk is estimated to have 2k – 9k players a day. Around 790k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Crew 2
The Crew 2 is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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