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Head to head

FragPunk vs SoulSaverOnline

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2025 · 2 years ago
July 2012 · 14 years ago

Daily players

2k – 7k
53 – 190

Estimated players

67.1kDown 1.4%
48Up 3.7%

Available on

  • Windows
  • PlayStation
  • Windows

Publishers

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Player activity

Smoothed estimated players over time.

FragPunkSoulSaverOnline

FragPunk

Average monthly estimated players
MonthEstimated playersChange
November 2026~67.1kUp 7.0%
October 2026~62.7kUp 0.8%
September 2026~62.2kDown 2.9%
August 2026~64.1kDown 2.1%
July 2026~65.4k—

SoulSaverOnline

Average monthly estimated players
MonthEstimated playersChange
November 2026~48
October 2026~48
September 2026~48Up 2.1%
August 2026~47Up 4.4%
July 2026~45—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

FragPunk
788Up 7.1%
SoulSaverOnline
21Down 16%

FragPunk currently has about 38× as many peak concurrent Steam players as SoulSaverOnline — 788 vs 21.

Discord members

FragPunk
176.7kDown 2.1%
SoulSaverOnline
—

FragPunk currently has 176,746 Discord members; no comparable data is tracked for SoulSaverOnline.

Twitch viewers

FragPunk
68Down 62%
SoulSaverOnline
0

FragPunk currently has 68 live Twitch viewers, while SoulSaverOnline has 0.

YouTube subscribers

FragPunk
31.4kUp 0.3%
SoulSaverOnline
—

FragPunk currently has 31,400 YouTube subscribers; no comparable data is tracked for SoulSaverOnline.

How these estimates are made

FragPunk

FragPunk is estimated to have 2k – 7k players a day. Around 800k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

SoulSaverOnline

SoulSaverOnline is estimated to have 53 – 190 players a day. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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