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Head to head

Bit Hotel vs Fractured Veil

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2022 · 4 years ago
January 2024 · 3 years ago

Daily players

19 – 9k
No population data

Estimated players

11.3k
33Down 0.3%

Available on

  • Windows
  • Windows

Perspectives

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Developers

—

Publishers

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Player activity

Smoothed estimated players over time.

Bit HotelFractured Veil

Bit Hotel

Average monthly estimated players
MonthEstimated playersChange
October 2026~11.3kDown 0.4%
September 2026~11.3kDown 0.3%
August 2026~11.3kDown 0.2%
July 2026~11.4k—

Fractured Veil

Average monthly estimated players
MonthEstimated playersChange
October 2026~33Down 2.9%
September 2026~34Up 3.0%
August 2026~33
July 2026~33—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Bit Hotel
36.3kDown 0.3%
Fractured Veil
—

Bit Hotel currently has 36,258 Discord members; no comparable data is tracked for Fractured Veil.

Reddit members

Bit Hotel
21.3k
Fractured Veil
166Up 0.6%

Bit Hotel currently has about 128× as many subreddit members as Fractured Veil — 21,257 vs 166.

YouTube subscribers

Bit Hotel
17.6k
Fractured Veil
—

Bit Hotel currently has 17,600 YouTube subscribers; no comparable data is tracked for Fractured Veil.

Steam concurrent players

Bit Hotel
—
Fractured Veil
0

Fractured Veil currently has 0 peak concurrent Steam players; no comparable data is tracked for Bit Hotel.

How these estimates are made

Bit Hotel

Bit Hotel is estimated to have 19 – 9k players a day. Around 10k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Fractured Veil

Fractured Veil is showing no measurable concurrent players on Steam. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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