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Head to head

Fractured Online vs War Thunder

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2024 · 2 years ago
January 2013 · 14 years ago

Daily players

No population data
210k – 740k

Estimated players

273
371kUp 1.4%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Fractured OnlineWar Thunder

Fractured Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~273
August 2026~273
July 2026~273

War Thunder

Average monthly estimated players
MonthEstimated playersChange
September 2026~368kUp 1.6%
August 2026~362.3kUp 0.6%
July 2026~360.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fractured Online
0
War Thunder
42.7kDown 36%

Fractured Online currently has 0 peak concurrent Steam players, while War Thunder has 42,724.

Reddit members

Fractured Online
1.4k
War Thunder
563.5kUp 0.5%

War Thunder currently has about 400× as many subreddit members as Fractured Online — 563,546 vs 1,410.

Twitch viewers

Fractured Online
War Thunder
928Down 53%

War Thunder currently has 928 live Twitch viewers; no comparable data is tracked for Fractured Online.

YouTube subscribers

Fractured Online
War Thunder
1.9mUp 1.0%

War Thunder currently has 1,940,000 YouTube subscribers; no comparable data is tracked for Fractured Online.

How these estimates are made

Fractured Online

Fractured Online is showing no measurable concurrent players on Steam. Around 36k – 91k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

War Thunder

War Thunder is estimated to have 210k – 740k players a day. Around 8m – 21m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.