Head to head
Foxhole vs Titan Revenge
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Foxhole
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~97k | Up 0.9% |
| September 2026 | ~96.1k | |
| August 2026 | ~96k | Up 18% |
| July 2026 | ~81.4k | — |
Titan Revenge
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2.8k | |
| September 2026 | ~2.8k | Up 0.8% |
| August 2026 | ~2.7k | Down 0.9% |
| July 2026 | ~2.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Foxhole
- 1.6kDown 42%
- Titan Revenge
- 3Down 57%
Foxhole currently has about 532× as many peak concurrent Steam players as Titan Revenge — 1,595 vs 3.
Discord members
- Foxhole
- 264.4k
- Titan Revenge
- 12.7k
Foxhole currently has about 21× as many Discord members as Titan Revenge — 264,364 vs 12,744.
Reddit members
- Foxhole
- 110.2kUp 0.5%
- Titan Revenge
- —
Foxhole currently has 110,155 subreddit members; no comparable data is tracked for Titan Revenge.
Twitch viewers
- Foxhole
- 55Down 18%
- Titan Revenge
- 0
Foxhole currently has 55 live Twitch viewers, while Titan Revenge has 0.
YouTube subscribers
- Foxhole
- 26.3kUp 0.4%
- Titan Revenge
- —
Foxhole currently has 26,300 YouTube subscribers; no comparable data is tracked for Titan Revenge.
How these estimates are made
Foxhole
Foxhole is estimated to have 6k – 23k players a day. Around 830k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Titan Revenge
Titan Revenge is estimated to have 5 – 18 players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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