Head to head
Foxhole vs Subspace Continuum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Categories
Player activity
Smoothed estimated players over time.
Foxhole
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~97.2k | Up 1.2% |
| August 2026 | ~96k | Up 18% |
| July 2026 | ~81.4k | — |
Subspace Continuum
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~170 | |
| August 2026 | ~170 | Up 21% |
| July 2026 | ~141 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Foxhole
- 1.6kDown 22%
- Subspace Continuum
- 17Down 11%
Foxhole currently has about 97× as many peak concurrent Steam players as Subspace Continuum — 1,648 vs 17.
Discord members
- Foxhole
- 264.5k
- Subspace Continuum
- —
Foxhole currently has 264,498 Discord members; no comparable data is tracked for Subspace Continuum.
Reddit members
- Foxhole
- 109.5kUp 0.7%
- Subspace Continuum
- 927Up 1.5%
Foxhole currently has about 118× as many subreddit members as Subspace Continuum — 109,487 vs 927.
Twitch viewers
- Foxhole
- 161Up 63%
- Subspace Continuum
- 1Down 83%
Foxhole currently has about 161× as many live Twitch viewers as Subspace Continuum — 161 vs 1.
YouTube subscribers
- Foxhole
- 26.2kUp 0.4%
- Subspace Continuum
- 54Up 3.8%
Foxhole currently has about 485× as many YouTube subscribers as Subspace Continuum — 26,200 vs 54.
How these estimates are made
Foxhole
Foxhole is estimated to have 6k – 22k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Subspace Continuum
Subspace Continuum is estimated to have 58 – 200 players a day. Around 19k – 49k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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