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Head to head

Foxhole vs SpaceCraft

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2022 · 4 years ago
June 2026 · 4 months ago

Daily players

2k – 9k
790 – 3k

Estimated players

101.8kUp 5.9%
5.1kUp 1.9%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

FoxholeSpaceCraft

Foxhole

Average monthly estimated players
MonthEstimated playersChange
October 2026~96k
September 2026~96.1k
August 2026~96kUp 18%
July 2026~81.4k—

SpaceCraft

Average monthly estimated players
MonthEstimated playersChange
October 2026~4.4kDown 10%
September 2026~4.9kDown 5.7%
August 2026~5.2k
July 2026~5.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Foxhole
241Down 91%
SpaceCraft
172Down 74%

Foxhole currently has about 1.4× as many peak concurrent Steam players as SpaceCraft — 241 vs 172.

Discord members

Foxhole
264.2kDown 0.3%
SpaceCraft
12.4kDown 2.7%

Foxhole currently has about 21× as many Discord members as SpaceCraft — 264,187 vs 12,378.

Reddit members

Foxhole
109.9kUp 0.5%
SpaceCraft
2.5kUp 2.0%

Foxhole currently has about 45× as many subreddit members as SpaceCraft — 109,871 vs 2,468.

Twitch viewers

Foxhole
1Down 99%
SpaceCraft
0Down 100%

Foxhole currently has 1 live Twitch viewers, while SpaceCraft has 0.

YouTube subscribers

Foxhole
26.2kUp 0.4%
SpaceCraft
—

Foxhole currently has 26,200 YouTube subscribers; no comparable data is tracked for SpaceCraft.

How these estimates are made

Foxhole

Foxhole is estimated to have 2k – 9k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

SpaceCraft

SpaceCraft is estimated to have 790 – 3k players a day. Around 67k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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