Head to head
Foxhole vs SpaceCraft
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Foxhole
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~96k | |
| September 2026 | ~96.1k | |
| August 2026 | ~96k | Up 18% |
| July 2026 | ~81.4k | — |
SpaceCraft
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~4.4k | Down 10% |
| September 2026 | ~4.9k | Down 5.7% |
| August 2026 | ~5.2k | |
| July 2026 | ~5.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Foxhole
- 241Down 91%
- SpaceCraft
- 172Down 74%
Foxhole currently has about 1.4× as many peak concurrent Steam players as SpaceCraft — 241 vs 172.
Discord members
- Foxhole
- 264.2kDown 0.3%
- SpaceCraft
- 12.4kDown 2.7%
Foxhole currently has about 21× as many Discord members as SpaceCraft — 264,187 vs 12,378.
Reddit members
- Foxhole
- 109.9kUp 0.5%
- SpaceCraft
- 2.5kUp 2.0%
Foxhole currently has about 45× as many subreddit members as SpaceCraft — 109,871 vs 2,468.
Twitch viewers
- Foxhole
- 1Down 99%
- SpaceCraft
- 0Down 100%
Foxhole currently has 1 live Twitch viewers, while SpaceCraft has 0.
YouTube subscribers
- Foxhole
- 26.2kUp 0.4%
- SpaceCraft
- —
Foxhole currently has 26,200 YouTube subscribers; no comparable data is tracked for SpaceCraft.
How these estimates are made
Foxhole
Foxhole is estimated to have 2k – 9k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SpaceCraft
SpaceCraft is estimated to have 790 – 3k players a day. Around 67k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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